Lucasfilm Games Opens Star Wars Game Pitches To More Developers

Lucasfilm Games Opens Star Wars Game Pitches To More Developers Lucasfilm Games Opens Star Wars Game Pitches To More Developers

Key Takeaways

  • Lucasfilm Games is considering pitches from a wider range of developers, according to vice president Douglas Reilly.
  • The company is exploring projects with large and small partners but continues to prioritize quality and experience.
  • Recent games include Star Wars: Zero Company and Star Wars: Galactic Racer, developed with different studios.
  • Lucasfilm has not announced new projects or identified additional developers following Reilly’s comments.

Lucasfilm Games is becoming more open to pitches from different developers and publishers for future Star Wars games, according to vice president Douglas Reilly. The company is considering projects with partners of different sizes, moving beyond a model that largely associated the franchise’s console and PC releases with Electronic Arts.

Reilly said the company wants to find the right teams for individual projects, while maintaining its expectations for quality and development experience. The comments come as Star Wars games span a wider range of genres, including turn-based strategy and arcade racing.

However, Lucasfilm has not announced any new games or named additional studios as a result of the approach. Its comments point to a broader pool of potential partners, but the projects that eventually reach players will still depend on which pitches the company accepts.

Lucasfilm Games Says Good Star Wars Game Ideas Can Come From Different Studios

Reilly discussed the company’s approach to partnerships in an interview with The Game Business. He said Lucasfilm Games has become more flexible about the developers and publishers it considers for projects.

He added that a developer does not have to be among the industry’s five largest publishers to make a good Star Wars game. Reilly also said Lucasfilm is exploring projects of different sizes with partners that could surprise players.

The comments do not suggest that Lucasfilm plans to accept every proposal. Reilly noted that the company maintains a high quality bar and typically works with teams that have an established development record.

The aim is to identify suitable partners for individual projects rather than select studios based on their size alone. The approach can be seen in the studios involved in recent releases. Star Wars: Zero Company, released in August 2026, was developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games, with Electronic Arts as publisher. Bit Reactor’s team includes developers with experience on strategy games such as XCOM.

Meanwhile, Star Wars: Galactic Racer was developed by Fuse Games, a studio founded by former Criterion developers. The racing game offers a different format from the franchise’s action-adventure and tactical releases.

In its official games overview, Lucasfilm lists projects across several genres and platforms. Reilly’s comments suggest the company is continuing to consider a broad range of ideas, although the specific projects under discussion have not been disclosed.

EA’s Former Exclusivity Arrangement Left Room For More Star Wars Partnerships

The wider range of developers working on Star Wars games follows the end of an exclusivity arrangement that shaped the franchise’s console and PC releases for years. In May 2013, Disney and Electronic Arts announced a multi-year exclusive licensing agreement covering new games based on Star Wars characters and stories for core gaming audiences. The arrangement did not cover every category of game, and Lucasfilm continued to be involved in the franchise’s creative direction.

In January 2021, Lucasfilm Games announced a collaboration with Ubisoft’s Massive Entertainment on an open-world Star Wars game. That project became Star Wars Outlaws, providing another example of a major publisher working with Lucasfilm outside EA’s projects. Lucasfilm also partnered with Quantic Dream on Star Wars Eclipse, a narrative-driven action-adventure game set during the High Republic era.

The change, therefore, is not that Lucasfilm has only now begun working with other developers. Rather, Reilly’s comments indicate a willingness to consider an even broader range of pitches while continuing to assess each team and its proposal.

Community discussions reflect interest in what that could mean for future releases. Threads on r/StarWarsBlogs and r/PS5 include speculation about possible genres and returning series. However, those discussions are fan reactions, rather than confirmation of any upcoming game.

Lucasfilm Games Opens Star Wars Game Pitches To More Developers
Niharika Deshpande

Niharika Deshpande is a crypto editor and journalist at Times of Games, with over four years covering cryptocurrency, blockchain, and digital asset markets. She specializes in breaking down complex topics โ€” from consensus mechanisms to DeFi โ€” into clear reporting, with particular attention to Web3 gaming and GameFi trends.

๐Ÿ‘ Helpful (0) ๐Ÿ”ฅ Exciting (0) ๐ŸŽฎ Loved it (0)
Epic Games Plans to Bring Fortnite to Linux With New Easy Anti-Cheat System
Previous Post
Epic Games Bring Fortnite To Linux
Epic Games Plans to Bring Fortnite to Linux With New Easy Anti-Cheat System
TOG Pop Up
Join Our Newsletter!
Stay updated with gaming insights.